Nella giornata di ieri Tripwire Interactive ha reso disponibile il nuovo aggiornamento di Killing Floor 2, denominato Krampus Christmas.

Il nuovo aggiornamento gratuito stagionale di Killing Floor 2 infatti è ora disponibile e, oltre a risolvere alcune problematiche, aggiunge al gioco numerosi contenuti come mappe, boss, armi e molto altro, il tutto collegato all’evento natalizio Krampus Christmas.

Di seguito vi lasciamo il trailer che annuncia l’aggiornamento e la patch notes

Highlights

  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • The New Map Krampus’ Lair awaits your exploration
  • 2 Naughty New Weapons – The UMP 45 and Freeze Thrower
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned

Balance Changes
Demo

  • M16m203
    • 1 extra mag added to initial ammo pool
    • 2 extra mags added
    • 1 extra grenade added
    • Grenade damage increased 50%
    • Regular grenade reload speed increased 11.8%
  • Pulverizer
    • Added to perk as a cross perk weapon

Medic

  • Medic weapons now have new custom sights

Zeds
We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game.
Quarter Pounder

  • Scale dropped down 5%

Crawler

  • Scale decreased 10%

Albino Crawler

  • Scale up 10%

Alpha Clot

  • Scaled up to 10%

Bug fixes

  • Fixed an issue where the King Fleshpound sound effects did not play correctly
  • Fixed an issue where the admin console command kick and kickban did not work
  • Fixed an issue for spectators where the incorrect music would play at the end of a game
  • Fixed an issue causing spectators in a game to affect the displayed player count
  • Fixed issues with Razer and Alienware LED keyboard effects
  • Fixed a number of issues with cosmetic items not displaying correctly
  • Fixed an exploit on the Nightmare map
  • Fixed an issue in Tragic Kingdom where some environmental sounds played even when the player had left the area they are supposed to play in
  • Fixed localization issues in Russian, German, Italian, Polish, Korean and Japanese
  • Fixed an issue where the commando chicken skin would clip with certain weapons during reloading
  • Fixed an issues with the iron sights of the centerfire rifle not aligning properly
  • Added the Stoner and Spitfires to the workshop upload tool
  • Fixed an issue where projectile weapons did not always break glass or destroy collectables
  • Fixed an issue where dedicated servers did not always update Steam Workshop content
  • Fixed an issue with webadmin where Clan Motto or Weblink fields would not display after a map travel
  • Fixed a bug where zeds will sometimes get stuck in a jail cell in Krampus Lair.
  • Fixed a bug where the boss would snag on arena geometry in Krampus Lair.
  • Fixed a bug when a game is set to localized versions (non-English), they lose the ability to change game length and difficulty in solo/offline game.
  • Fixed a bug where zeds would spawn in the boss arena during the normal waves, hindering player progression in Krampus Lair.
  • Fixed a bug where Krampus’ helmet is not lighting properly on some maps.
  • Fixed a bug where the last seen UI value in the dosh vault was being out of sync with your actual total.
  • Fixed a bug where Demolitionist Shock Trooper Perk Skill prevented Pulverizer Reload.
  • Removed Krampus Lair from Versus vote list.
  • Server takeover no longer allows Versus Survival of Krampus Lair, The Descent, and Nightmare.

Fonte

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