Serial Gamer Logo
Logo serial gamer
2

Sniper: Ghost Warrior 3, disponibile la patch 1.2 su PC

18 Mag 2017 | News, PC, PlayStation 4, Videogiochi, Xbox One

Condividi sui Social!

Nelle scorse ore CI Games ha rilasciato l’aggiornamento 1.2 per la versione PC di Sniper: Ghost Warrior 3.

L’update in questione non include nuovi contenuti ma si limita a risolvere alcuni bug e problemi tecnici legati alle animazioni, ai modelli poligonali e alle mappe, inoltre sono state apportate modifiche al bilanciamento delle armi e alla localizzazione per alcune lingue.

Ricordiamo che Sniper Ghost Warrior 3 è disponibile su tutte le piattaforme, la patch 1.02 è scaricabile su PC via Steam e presto arriverà anche su Xbox One e PlayStation 4, trovate anche la nostra recensione sul sito.

sniper ghost warrior 3 open world open season ka4w Serial Gamer

Ecco le note della patch:

Features
– Added Steam Cloud support – progress and savedata are kept in user storage now
– Added POI completion reward for Mining Town and Village

Code
– Fixed an issue that could cause the save files to become corrupted
– Fixed crash ‘job manager:Atomic counter underflow’
– Fixed crash during Party Crasher mission
– Fixed crash after attempt to open main menu
– Fixed freeze that occurred while changing the video settings

Animations
– Fixed animation bugs with Sawn-off Shotgun

Graphics
– Fixed Shadows cast by local lights
– Fixed invisible objects on lamps
– Fixed green channel flip in ddna textures on terrain
– Fixed incorrect collision on several building and objects
– Several objects LOD’s and settings tweaks
– Several extreme navigation improvements
– Added new proxy for glass

Gameplay
– Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
– Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
– Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing
– Fixed Herstal Voelpe Collimator unlock
– Fixed KT-R extended magazine unlock
– Fixed ES25 Silencer unlock
– Fixed ES25 Bipod unlock
– Increased ammunition for Sawn-off Shotgun
– Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI
– Fixed inconsistent button icon for “docking laptop” action
– Fixed wrong legend icon for POI’s in map menu
– Minimap readability fixes

Mining Town
– Fixed exploit of respawning AI at POI by changing AI spawn rule
– Fixed issue that made player unable to tag 23S soldiers by using CCTV
– Improved skydome in the afternoon
– Fixed lighting in tunnels in Hotel area
– Fixed extreme navigation near the church, antenna area and dam transfer tunnel
– Fixed issue of destroyed lamps casting light in the safehouse
– Player is now able to go under AC system during Cut Off mission

Village
– Tweaked light brightness on village horizon
– Fixed incorrect animation for hanging on stone wall in several places
– Fixed that player can get stuck on lying tires at Burning Brides I mission area
– Fixed improper size of the axe head collectible
– Fixed broken shimmy lines on stairs model
– Fixed holes in geometry of destroyed church in the Awas Family mission area
– Fixed floating object in Lydia’s hotel room in Kozori

Dam
– Wolves on junkyard POI no longer spawn on game start
– Fixed wrong rotation of trash container that causes animation glitches when hiding
– Several performance fixes
– Fixed cloths on POI
– Fixed AI spawn distance in several outposts
– Minor graphical tweaks
– Fixed floating hooks above the road next to the “Butcher” POI

Missions
– Remains of the Day: Fixed church bells that were ringing during mission
– Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
– Quarry Coup: fixed incorrect hint display when player kills Madame Roux
– Bridge: Fixed mission AI zone de-spawn on mission completion or abort
– Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
– Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
– Black Widow: fixed that dead 23S retries detecting player repeatedly
– Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
– Clear Out: fixed inconsistent use of SFX for mission objective
– Burning Bridges II: fixed computer highlight in scout mode
– Loose Ends II: fixed issue which caused the interrogations not providing meeting location
– Loose Ends II: fixed objective update when entering armory through the roof
– Loose Ends III: fixed mission unlock notification
– Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
– Loose Ends IV: fixed doubled completion objective pop-up
– Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
– Loose Ends V: fixed wrong mission unlock notification
– Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
– Opium Wars I: fixes on interior lights

Lydia DLC
– Fixed issue that triggered restricted zone warning message when player uses drone within mission area
– Fixed issue with interrogation that doesn’t end with killing the victim

Localization – ALL
– Added KT-R silencer description to weapon cache
– Fixed hint description that is displayed after clearing all POIs
– Fixed Raquel’s name in main dialogues

Localization – PL
– Improved naming convention
– Fixed several grammar issues

Other
– Numerous other improvements and tweaks not listed above

Fonte

Condividi sui Social!

Alessandro Reppucci

Senior Editor e responsabile YouTube di Serial Gamer, da sempre innamorato follemente dei videogames, dai 5/6 anni in poi ha macinato giochi su giochi di ogni genere.

Alessandro Reppucci

Senior Editor e responsabile YouTube di Serial Gamer, da sempre innamorato follemente dei videogames, dai 5/6 anni in poi ha macinato giochi su giochi di ogni genere.

 Seguici su:

Il feed di Twitter non è disponibile al momento.
[youtube-feed height=120]